public class Mob {

	public Mob() {
		waypointsX = new int[10];
		waypointsY = new int[10];
		animationCount = new int[12];
		level = -1;
		fs = false;
		gs = -1;
	}

	public long nameLong;
	public String name;
	public int serverIndex;
	public int mobIntUnknown;
	public int currentX;
	public int currentY;
	public int type;
	public int stepCount;
	public int currentSprite;
	public int nextSprite;
	public int waypointEndSprite;
	public int waypointCurrent;
	public int waypointsX[];
	public int waypointsY[];
	public int animationCount[];
	public String lastMessage;
	public int lastMessageTimeout;
	public int anInt162;
	public int anInt163;
	public int lastDamage;
	public int hitPointsCurrent;
	public int hitPointsBase;
	public int combatTimer;
	public int pvpSetting;
	public int level;
	public int colourHairType;
	public int colourTopType;
	public int colourBottomType;
	public int colourSkinType;
	public int bs;
	public int cs;
	public int ds;
	public int anInt176;
	public boolean fs;
	public int gs;
	public int admin;
	public int skulled;
}
